The latest DirectX release standardizes advanced rendering features key to path-tracing performance and the use of AI in games.
DirectX has been with us for 25 years, providing developers with the tools to make incredible games. The latest version, DX12 was released in 2015 but in the past couple of years, Microsoft have been ...
Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...
Futuremark, the company behind the popular 3DMark and PCMark benchmarks that are widely used by reviewers (us included) and enthusiasts alike, has a released technology demo showcasing real-time ...
At the Game Developer Conference today both Microsoft and Nvidia are announcing a partnership which will mean we have real-time raytracing in PC games released this ...
Microsoft is making Windows 10 friendlier to gaming developers like Valve and Steam, after its Windows 8 "catastrophe" left the gaming world in the lurch. The Redmond company has announced a new ...
Microsoft has released Agility SDK 1.616, which includes support for Opacity Micromaps (OMM), a new feature in DirectX Raytracing that boosts performance. Back in March at the Game Developers ...
Hardware A fraction of the most popular PC games over the past year use hardware-level ray tracing, which is far fewer than I'd predict just 24 months ago Graphics Cards Best graphics cards in 2026: I ...
In this article, we will see DirectX 12 Ultimate features and system requirements for DirectX 12 Ultimate. DirectX is a collection of Application Programming Interfaces (APIs) and is a suite of ...
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