OpenAI has spent the past year systematically reducing its dependence on Nvidia. The company signed a massive multi-year deal with AMD in October 2025, struck a $38 billion cloud computing agreement ...
Game developer Hjalmar Vikstrom, a video game industry veteran who worked at Grin and Avalanche Studios before co-founding GTFO developer 10 Chambers, has left his job and plans to work on ...
The engineer behind AI lenses reaching 400 million Snapchat users explains how diffusion models, on-device inference, and ...
The Game Boy Color was an 8-Bit system that debuted in 1998 nearly a decade after the original Game Boy. Given the technical limitations of that era, few would have believed it was possible to create ...
Although I got to play a Reanimal demo at Gamescom, I had not yet seen the magnificent opening sequence I just described.
OpenAI gives an example of how this could work in practice. The company used Codex to create a Mario Kart-like racing game, ...
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Creating art using bright hyperpop color palettes
This video delves into the process of making art using bright, eye-catching colors inspired by hyperpop styles. Viewers can see how artists select and apply these vivid palettes to bring their ...
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Creating 60 artworks in 6 minutes
A fast paced showcase of 60 imaginative images presented in six minutes. The video focuses on creativity, visual variety, and how different ideas are expressed through unique and original imagery The ...
Using GitHub Pages and a simple PowerShell script, the author created a free, static web page to showcase years of published articles. An AI-assisted "vibe coding" approach with ChatGPT was used to ...
If you’ve ever used a 3D printer, you may recall the wondrous feeling when you first printed something you could have never sculpted or built yourself. Download a model file, load some plastic ...
The way software is developed has undergone multiple sea changes over the past few decades. From assembly language to cloud-native development, from monolithic architecture to microservices, from ...
Mark Sammut grew up on the PlayStation 1 and has been playing games ever since, although he is no longer limited to just Sony consoles. Be it JRPGs, shooters, platformers, or hack and slash games, ...
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